Nov 29, 2006, 02:35 PM // 14:35
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#1
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Option to remove clouds from map, to help with exploring.
NOTE BEFORE READING:
To make this sound less arogant to what I wrote originally; Please dont post suggesting I use a zoomed in map. I say that because I already have 100% on tyria and Elona and due to experience I find using the zoomed out is more efficient and effective at finding spots you miss.
READ ON:
Very simple...
I ask that in a similar fashion to removing the interface, we should be able to remove the clouds from the map when zoomed out.
Why?
Because if you screen capture a zoomed out map and your attempting to compare it to another to aid with exploration, the clouds are the major issue.
It may seem daft, but they do cause alot of hassle when comparing. Anyone who has done, or is doing it will understand. The clouds add alot of unneeded detail which stops you trying to find tiny variations.
Maybe removing the interface will remove the clouds also. Just an idea?
BTW, am I wrong in thinking that before factions was released we didnt have clouds? or is that just my memory failing me.
NOTE:
Clouds DONT equal Fog!!!!
I dont mean the "Fog of war", I mean those fluffy things which float around the sky.
Last edited by freekedoutfish; Nov 30, 2006 at 01:02 PM // 13:02..
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Nov 29, 2006, 02:52 PM // 14:52
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#2
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Forge Runner
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Yep.
Or, make clouds not show at lowest graphic detail setting.
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Nov 29, 2006, 02:56 PM // 14:56
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#3
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Antheus
Yep.
Or, make clouds not show at lowest graphic detail setting.
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Are you saying they dont show on the lowest graphic setting?
Either way, that wouldnt fix the problem, because then you would have a low res and/or low detail image, and most 100% maps online are in 1024x768 or higher.
We need to be able to do it high graphics and resolutions in order to make crisper images.
Unless the map image quality doesnt change occording to the display settings?
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Nov 29, 2006, 02:58 PM // 14:58
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#4
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Always Outnumbered
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What would be the fun in exploring then? If you can view the full map, you know where to go, you know where the paths are. It has nothing to do with exploring anymore. Unless there's a new title invented: "Failed Explorer", for "exploring" the map without fogs.
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Nov 29, 2006, 03:00 PM // 15:00
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#5
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by X Earth X
What would be the fun in exploring then? If you can view the full map, you know where to go, you know where the paths are. It has nothing to do with exploring anymore. Unless there's a new title invented: "Failed Explorer", for "exploring" the map without fogs.
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Clouds = fog?
Wow, has the world changed since 2 this afternoon?
I didnt mean the fog of war! I meant those things flouting above your head in the sky.
You did notice they show clouds on the map when you zoom out?
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Nov 29, 2006, 03:51 PM // 15:51
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#6
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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/signed
it is annoying when comparing, and I don't think they really add more fun to the gameplay..
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Nov 29, 2006, 04:15 PM // 16:15
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#7
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Academy Page
Join Date: Sep 2005
Guild: Hurricane Katrina Relief fund [Give]
Profession: Mo/
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/signed
It's kind of an interesting effect, but tottally pointless. To clear this up for everyone else, we are not talking removing the FOG that goes over areas you HAVEN'T explored, we are talking about removing the clouds that hover over your map. (Which are just there to add effect and have nothing to do with the map itself)
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Nov 29, 2006, 05:15 PM // 17:15
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#8
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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I'd really like to see a solid black area covering the unexplored, but reachable areas and fog over the unreachable areas. This would still hide unexplored but would let us find that last 2% thats missing for the explorer titles.
Granted this would make the map a little less pleasent to look at as a whole but just removing the clouds is not enough as a small bit of fog on a map can be almost imposible to detect if its just 0.1% of that map and you need it for the title!
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Nov 29, 2006, 08:32 PM // 20:32
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#9
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Crom The Pale
I'd really like to see a solid black area covering the unexplored, but reachable areas and fog over the unreachable areas. This would still hide unexplored but would let us find that last 2% thats missing for the explorer titles.
Granted this would make the map a little less pleasent to look at as a whole but just removing the clouds is not enough as a small bit of fog on a map can be almost imposible to detect if its just 0.1% of that map and you need it for the title!
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Sorry I dont agree with that. I like there to be a little challenge to finding the bits you've missed. If we removed the clouds AND change the fog to blackness, then it would be too easy.
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Nov 29, 2006, 08:41 PM // 20:41
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#10
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Frost Gate Guardian
Join Date: Jul 2005
Location: Frozen Lake
Guild: Illustrious Chromatic Enigmas (ICE)
Profession: Mo/
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The clouds do not appear in your "U" map which is what people use when they create maps for comparison. Use "U" when exploring. The clouds are not an issue.
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Nov 29, 2006, 09:04 PM // 21:04
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#11
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Titan Chrae
The clouds do not appear in your "U" map which is what people use when they create maps for comparison. Use "U" when exploring. The clouds are not an issue.
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Sorry if this sounds like im picking, but who do you know who compares the ENTIRE zoomed in map?
Every person who I know, including myself, who all have 100% on both tyria and cantha already, all compare the zoomed out maps.
If you look at every thread on here, where people post maps to compare and be analysed, their all zoomed out.
The reason being that it is actually alot easier, faster and effective.
Its the way I did it for tyria and cantha to get 100%, and it works perfectly.
To attempt to use the zoomed in one is time consuming.
You need to capture seperate squares of the map for every part, and go through each one comparing it to subsiquent squares from a 100% map.
This means doing the same thing over and over again on seperate images.
If it works for you, thats great. But from my quite extensive experience of exploring, its simply inefficient.
Numerious people I know from this website would agree, including Doogal, who runs the Tyrian exploration thread.
Using the zoomed out maps, you can layer one on top of the other and change visibilities to see subtle changes.
All of which can be on one image.
Removing the clouds would make it easier because you wouldnt have to take into consideration clouds changing brightnesses and visibilties.
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Nov 29, 2006, 10:43 PM // 22:43
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#12
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Banned
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/signed
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Nov 30, 2006, 01:05 AM // 01:05
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#13
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Wilds Pathfinder
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/notsigned
GMC should not be made easier. Map comparison isn't necessary to get the title if you are thorough, and if you can't bother to be thorough then you simply don't deserve the title.
The practice of difference/comparison mapping has already reduced the title to a trivial photoshop exercise. In my mind this greatly cheapens the title because it allows you to instantly and easily locate your missing spots.
I have no sympathy for people who have difficulty with this title. I have Tyria/Cantha GMC on two characters, and Elona GMC on one, and I know for a fact that firstly, the leeway allowed is more than generous, and secondly, that map comparisons aren't necessary.
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Nov 30, 2006, 02:52 AM // 02:52
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#14
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You won't get full detail for exploration with a zoomed out map. Beleive me, I have 97.6% Cantha and you won't.
Th best wahy it t make several screenshot with the mission map [U] and collage them all to get a Bigger one with good definition of the exploraion fog.
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Nov 30, 2006, 03:01 AM // 03:01
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#15
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Academy Page
Join Date: Aug 2005
Location: Aussie land
Guild: Australian Vengance Alliance
Profession: N/
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Exploring is rather very easy as it is... (all 3 100% explored here).
They're like giveaway titles
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Nov 30, 2006, 08:55 AM // 08:55
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#16
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by MithranArkanere
You won't get full detail for exploration with a zoomed out map. Beleive me, I have 97.6% Cantha and you won't.
Th best wahy it t make several screenshot with the mission map [U] and collage them all to get a Bigger one with good definition of the exploraion fog.
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Thats kind of like preaching to the Choir, or atleast preaching to the better sounding Choir. Sorry that was a bit egotistical.
"Beleive me, I have 97.6% Cantha and you won't."
I have 100% on tyria, 100% on cantha, and 99.8% on Elona, so I'll turn down the offer to belive you. The only method Ive ever used to find the bits I missed are....
*drum role*
....comparing zoomed out maps. I cant remember any instance (except when first doing it in tyria about a year ago) when I looked at zoomed in ones. But then I saw the light and started with the zoomed out ones.
And its worked fine for me and alot of others I know.
You can see more then enough detail on a zoomed out map to notice subtle changes when you layer the two, which your comparing, on top of one another, and change visibilties of the layers.
I already ranted about the differences above, but if the zoomed in method work for you, thats grand.
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Nov 30, 2006, 09:15 AM // 09:15
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#17
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Frost Gate Guardian
Join Date: Jun 2006
Location: Singapore
Guild: Ordo Chaotika
Profession: W/Mo
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/signed
But perhaps intead of removing it, make it an option to turn off.
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Nov 30, 2006, 09:20 AM // 09:20
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#18
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by birdfoot
/signed
But perhaps intead of removing it, make it an option to turn off.
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Thats what I meant :P
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Nov 30, 2006, 09:28 AM // 09:28
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#19
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Frost Gate Guardian
Join Date: Jun 2006
Location: Singapore
Guild: Ordo Chaotika
Profession: W/Mo
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Quote:
Originally Posted by freekedoutfish
Thats what I meant :P
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Eek! Sorry my bad. :P
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Nov 30, 2006, 09:35 AM // 09:35
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#20
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Desert Nomad
Join Date: Nov 2005
Guild: BONE
Profession: N/
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/unsigned
As a poster above said, it's not exactly rocket science working it out yourself and map comparison cheapens the deal. Add to that I find the op faintly annoying with an oversize ego.
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